Final Fantasy VII Remake is going to be 2K resolution on Nintendo Switch 2

More details have emerged regarding the long-awaited Nintendo Switch 2 port of Final Fantasy VII Remake. In a new interview with Press Start, Naoki Hamaguchi, director of the Final Fantasy VII Remake project, has confirmed that the Nintendo Switch 2 version of the game will run at 2K resolution when played in docked mode meaning that it will display at 1440p and is set to run at 30fps. Mr. Hamaguchi also said that the Steam Deck version of Final Fantasy VII Remake is a good comparison in terms of graphical quality
IN TERMS OF VISUAL QUALITY, WHAT VERSION WOULD YOU SAY THE SWITCH 2 VERSION OF INTERGRADE IS CLOSEST TO IN VISUAL QUALITY WHEN IN HANDHELD MODE, AND HOW DOES THAT DIFFER IN DOCKED?
N.H: I’ll start by going off on a little bit of a tangent here, but I will get back to the question at the end of it. A lot of the optimisation done for the Switch 2 version is new and is dedicated to the Switch 2 only. Mainly, things like fog effects and other post-processing effects were done from scratch to minimise the processing burden. All of those calculations were done to be as similar as possible to the other versions without putting too much weight on the processor. That worked well for some of the effects, but there were some things we felt it was vital we kept the same, like the lighting.
I would say the Steam Deck version is a good comparison in terms of graphical quality. We wanted to have as few differences as possible when playing in the Switch 2’s different modes. We started with a 2K resolution, which is what you get in docked mode, and it’s solid and stable. If we tried to do the same thing in handheld mode, we’d end up with some problems. We opted to leverage DLSS upscaling to simulate as close as possible to 2K output, and it really does look very similar. There may be small differences, but we’re pleased with the result.
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