LoL: The New Items for Season 16

Stormrazor and Gunblade are making their big return to League of Legends
As at the start of every year, Riot Games is bringing major changes to its flagship title, League of Legends. And Season 16 will be no exception: a huge number of new features are coming to Summoner’s Rift, including role quests, the removal of Atakhan, and the Champ Select and queue time improvements.
As every year, several items will disappear while others will make their debut or return. In 2026, eleven items will arrive on Summoner’s Rift to bring freshness and entirely new build crafting options, allowing gameplay to evolve. Here they are:
An AP Fighter Sheen item that doubles your on-hits, letting some AP fighters with powerful on-hits in their kit pop off by skipping forward one hit of Diana’s passive or getting an extra Snippy stack for Gwen’s Q.
A Zeal item for ADCs that like to ult and pop off. This item gives ultimate ability haste plus a burst of attack speed and guaranteed critical strikes for three attacks after ulting. If you would’ve already crit on these autos, instead you get some bonus true damage.
Do you think Zeri is going to abuse this item?
Yes, Ult and it’s GGNah, not that broken
This AD omnivamp item also gives some Tenacity and Haste that scales with your bonus AD. For light fighters, this should be the lategame sustain item of choice, particularly since it gives a large amount of extra omnivamp after you get a takedown to help you pop off in teamfights.
For AD assassins, this item offers a way to help end the game. Whenever you get a takedown, it grants a buff that makes your next attack against an epic monster or tower deal a large amount of damage over time scaling with your lethality, making it so that ahead AD assassins can close games out if they’re successfully assassinating their targets. It also gives some extra true damage to a spell every so often based on your lethality.
An item with a new active! The first one in a while, this AP item can be activated to enter an empowered state for a short duration where you consume significantly more mana but your spells are more powerful and have lower cooldowns. The extra damage, healing, and shielding on your spells scales with your mana, so you’re rewarded for investing into it.
This is a long-range item for ADCs. It increases your attack damage based on how far away you are from your target and on takedowns, you also get a large amount of extra attack range for a while to help clean up teamfights.
An aura item with a bit of gameplay. This is an attack speed aura item for tanky melee supports that turns on the aura for a while after you slow or immobilize an enemy. The duration is much longer for melee champions than ranged, so it’s easier to maintain the attack speed for your team if you’re a tanky melee support.
A lifeline item for tanks, this item gives a large heal-over-time effect when you get low that scales off of your bonus armor and magic resistance. While you’re healing off this item, you also gain some movement speed and tenacity to enable you to go forward and tank more for your team or try to escape to make it out after you were chunked to low health.
This two-item set is a new upgradeable Tear item for enchanters. Manabell grants heal and shield power based on your mana, and when upgraded into Superbell at maximum Tear stacks it also heals your lowest nearby ally every second while you’re in combat with enemy champions, scaling the heal based on your mana.
Does this mark the return of enchanters?
Yuumi, Lulu, and Sona are definitely backTanks still have bright days ahead
One of League’s signature hybrid items, Gunblade gives both AP and AD, spell vamp and lifesteal, and a targeted active dealing damage and slowing the target.
Stormrazor returns as an Attack Damage, Critical Strike Chance, and Attack Speed item with an Energized effect that deals damage and grants movement speed when primed.
Header Photo Credit: Riot Games




