Diablo 4 – Season 11 Meta Summary

For Sorcerer, Crackling Energy from Wizard’s Ball Lightning with Esadora’s Overflowing Cameo is looking like our best overall build for all endgame content. There is a chance Crackling is also one of the best builds in the entire game due to the strange scaling per rank in shock skill on your skill bar.
As for the rest of the lightning builds, Ball Lightning with Okun’s Catalyst or Strike of Stormhorn have fallen from grace back to B tier after the loss of Chaos Banished Lord’s Talisman and the seasonal powers. Chain Lightning is middle of the pack as well, but Axial Conduit remains a strong Item. Charged Bolts remains the forgotten middle child, but the Staff of Lam Esen is the best it has ever been. As for Arc Lash… new phone who dis? Forget about it.
For Pyromancy builds, Hydra with Ophidian Iris is once again the premier build due the scaling it has with Serpentine Aspect to shore up the bottom of S tier. However, the build is not for everyone as it’s a rotational playstyle that some find clunky. Meteor is as strong as it has ever been in A tier, however the build is forever a passion project because of how clunky Starfall Coronet makes it.
Fireball remains an early game powerhouse and Infernal Horde destroyer, so look for Staff of Endless Rage and Gloves of the Illuminator early in your journey. Incinerate remains a strong leveling build that scales decently into the endgame, but typically the slower playstyle loses the merit it had once speed farming becomes the name of the game.
For Frost builds, Frozen Orb‘s Fractured Winterglass got a re-work that finally buffs Frozen Orb’s damage per active summon so look for the Jon Snow build, but it is unlikely to break out of A tier. Blizzard looks to remain solidly in A tier as well, but god forbid an enemy moves out of your stacked up blizzards. Lastly, Ice Shards is in a decent spot, but looks to remain faithful to being B tier status.
As for Sorcerer as a whole, the developers heard our feedback loud and clear about the nerf to the Teleport enchant, but they decided to stay firm in their convictions and instead made a push with Raiment of the Infinite and The Oculus changes to get us onto a dedicated Teleport Skill build. Not likely to happen. In addition, they provided another one-two-punch by nerfing the Protection passive in half, which drastically reduces our barriers from cooldowns and intensifies our reliance on Ice Armor. There is good news however, the newly added Orsivane Unique Mace grants 40% damage per missing defensive skill on your bar, while also granting the Enchantment for free. So look for it on just about every build.
For more Sorcerer content, check out Lurkin on YouTube and Twitch.




